﻿using System;
using System.IO;
using UnityEditor;
using UnityEngine;

namespace WarriorBundle1FREE{ //MODIFY
    [InitializeOnLoad]
    public class ReviewWindowEditor : EditorWindow{
        private static ReviewConfig currentConfig;
		private static Texture2D reviewWindowImage;
		private static string fileName = "RatingSetup";
		private static string imagePath = "/Resources/Warrior-Pack-Bundle-1-FREE-Review.jpg"; //MODIFY
        static ReviewWindowEditor(){
			if (ReviewWindowEditor.Current == null)
                return;
			Count();
        }

        [MenuItem("Window/Warrior Pack Bundle 1 FREE/Review")] //MODIFY
        static void Init(){
            EditorWindow.GetWindowWithRect(typeof(ReviewWindowEditor), new Rect(0, 0, 256, 256), false, "Review Window");
        }

        void OnGUI(){		
			if(reviewWindowImage == null){
				var script = MonoScript.FromScriptableObject(this);
				string path = Path.GetDirectoryName(AssetDatabase.GetAssetPath(script));
				reviewWindowImage = AssetDatabase.LoadAssetAtPath(path + imagePath, typeof(Texture2D)) as Texture2D;
			}
			GUILayout.Label(reviewWindowImage);
			EditorGUILayout.LabelField("Could you please leave a review?", EditorStyles.boldLabel);
			EditorGUILayout.Space();
            EditorGUILayout.LabelField("Please consider giving us a rating on the");
            EditorGUILayout.LabelField("Unity Asset Store. Your vote will help us");
			EditorGUILayout.LabelField("to improve this product. Thank you!");
			GUILayout.Space(20);
            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button("Rate now!")){
				UnityEditorInternal.AssetStore.Open("content/36405"); //MODIFY
                DisableRating();
            }
            if (GUILayout.Button("Later")){
				ReviewWindowEditor.Current.counter = 5;
				this.Close();
            }
			if (GUILayout.Button("Never"))
                DisableRating();
            EditorGUILayout.EndHorizontal();
        }

		static void Count(){
			if(!ReviewWindowEditor.Current.active) 
				return;
			double time = GenerateUnixTime();
			double diff = time - ReviewWindowEditor.Current.lastCheck;
			if(diff < 20) 
				return;
			ReviewWindowEditor.Current.lastCheck = time;
			ReviewWindowEditor.Current.counter++;
			if(ReviewWindowEditor.Current.counter > 7){
				Init();
				ReviewWindowEditor.Current.counter = 0;
			}
            ReviewWindowEditor.Save();
		}

        static double GenerateUnixTime(){
            var epochStart = new System.DateTime(1970, 1, 1, 0, 0, 0, System.DateTimeKind.Utc);
            return (System.DateTime.UtcNow - epochStart).TotalHours;
        }

        void DisableRating(){
            ReviewWindowEditor.Current.active = false;
			ReviewWindowEditor.Current.counter = 0;
            ReviewWindowEditor.Save();
			this.Close();
        }

        public static ReviewConfig Current{
            get{
                if (currentConfig == null)
                    currentConfig = Resources.Load(fileName, typeof(ReviewConfig)) as ReviewConfig;
                return currentConfig;
            }
            set{
                currentConfig = value;
            }
        }

        public static void Save(){
            EditorUtility.SetDirty(ReviewWindowEditor.Current);
        }
    }
}